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About Varied / Professional Aaron JohnsonMale/United States Groups :iconcomiccreatorscoop: ComicCreatorsCoOp
Here to create comics
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Deviant for 8 Years
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I've been invited to make a Patreon. How many of you would support it if I did?

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Lightning-Powered
Aaron Johnson
Artist | Professional | Varied
United States
The ART and MUSIC of Aaron Johnson. AKA Lightning-Powered. AKA Godson. Writer and illustrator by day, Music producer by night.
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:iconbigdam:
BigDam Featured By Owner Jul 16, 2016  Hobbyist General Artist
Thanks for the fav ^^
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:iconthronusworkshop:
ThronusWorkshop Featured By Owner Jul 13, 2016  Hobbyist Digital Artist
Hello, I am young comic artist and I am looking for feedback from professionals. It would fill my heart with joy if you could check out my stuff and give me a feedback.
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:iconlightning-powered:
Lightning-Powered Featured By Owner Jul 13, 2016  Professional General Artist
Hey Thronus!

I checked out your page, there wasn't that many pages actually there so I can only comment on what you did post...

The line art looks very rough and shaky. Perhaps that was the look you were going for so maybe it's not a "bad" thing in that context, but otherwise it made it very hard to focus on the details in the frames. They also lacked dynamics, which could be achieved by using "line weights" to distinguish the outlines from the inner details like clothing, etc. The colors are plain, and the palette overall was dull. Lighting was non-existent.

The sizes of the panels and layouts were easy enough to read so I was never lost as far as what happened next, which is good, but perhaps the camera angles you chose were too simplistic. Speaking of which, the poses were stiff and lacked intensity. This is one of the hardest things to pull off by the way, and there are some pros that are great artists but can't draw an action sequence to save their life!

If I were to give you some advice-- Never cut hands out of a frame! Feet are optional... But in a fight scene where a character is jumping I wouldn't cut those out of view either. Think of your hand as a camera, and you're following actors as they move around a set (the panels). Avoid placing this "camera" directly in front of anyone, because it's rare you ever look straight at someone in the face on a daily basis. Vary up your camera angles, and the only way to be great at that is to become strong with anatomy till you can memorize every shape from every angle.

If you haven't already, I would start drawing turnarounds (character design sheets that allow you to see every side of the design) to make this easier to imagine once you're in a scene. Determine a lighting source and stick to it! That makes drawing and coloring your scenes that much easier. I saw you play around with distance shots, like the mountains and the fights, which was very nice, but you need to push it even further. You had everything and everyone at the same level, and eye height the whole time. Don't be afraid to zoom out or zoom in, and learn how to apply 3,4 or even 6 point perspective onto your drawings.

I could give you a dozen books to read to learn how to do all of this, but the best new courses to learn from are none other than Atlas0 Youtube channel: www.youtube.com/user/randomutu…

Some of those tutorials are very advanced, but they're very detailed and if you practice them you'll be a better artist in no time.

Hope I could help!
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:iconthronusworkshop:
ThronusWorkshop Featured By Owner Jul 13, 2016  Hobbyist Digital Artist
Thank you very much for your time, this was much more than helpful. I am going to do my best to focus on all you said and I will practice. Thanks again for all advices.
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:iconlightning-powered:
Lightning-Powered Featured By Owner Jul 13, 2016  Professional General Artist
no prob. love to see artists on the rise :thumbsup:
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